package com.kharthick.pwGame.units;

import java.awt.Graphics;
import java.util.Vector;

public interface Unit {
	public void draw(Graphics buf);
	public void activate();
	public void deactivate();
	public Vector<Integer> getPosition();
	public void setPosition(int row, int col);
	public void setHp(int Hp);
	public int getRange();
	public int getMovement();
	public int getAttack();
	public int getHp();
	public String getType();
	public void leftClick();
	public boolean isActive();
	public void moveAnimation();
	public void activateMove(int row, int col);
	public void attackAnimation();
	public void activateAttack(int row, int col);

}
